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Showing results for tags 'colour'.
When importing VOs (virtual objects) the appearance of the object may varying from its native condition depending on the import file type used (i.e. STL strips out all colour because the Stereo Lithography file is used for 3D printing typically and colour is a function of the resin used, I think). Is there a way to change the colouring of VOs once they have been imported into the Hyperskill environment, or is the user limited to the appearance that is imported based on the file type used? If so, what is the best file type to use when importing VOs into Hyperskill to retain the best appearance fidelity? This is a OBJ file for bio-safety cabinet purchased from Turbosquid... Here is the FBX version: