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Rejected Intent not working in VR

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I found that when you use a Rejected Intent in a simulation as a Rule or a Transition, it works properly through a web browser, but does not work in VR. I am uploading a video of showing a simulation with only 2 rules. One that triggers on a Voice Intent and the other that triggers on a Rejected Intent. In the 1st portion of the video through the web browser Chrome, everything works properly. However, when I transition to VR, only the Voice Intent works properly and the Rejected Intent Rule never triggers. Please let me know how I can get Rejected Intents to work in VR.


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Hi Jason, thanks for your submission. I'll look into this right away and verify. It does look like a bug on our end though, I'll see what I can find and have a response for you as soon as possible on when it will be addressed.

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Hi Jason, I have looked into it and it is indeed an error on our end. It will be resolved in the next release of the VR build. Thank you for bringing this to our attention!

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