Jump to content

Rejected Intent not working in VR


Recommended Posts

Hi, 

I found that when you use a Rejected Intent in a simulation as a Rule or a Transition, it works properly through a web browser, but does not work in VR. I am uploading a video of showing a simulation with only 2 rules. One that triggers on a Voice Intent and the other that triggers on a Rejected Intent. In the 1st portion of the video through the web browser Chrome, everything works properly. However, when I transition to VR, only the Voice Intent works properly and the Rejected Intent Rule never triggers. Please let me know how I can get Rejected Intents to work in VR.

Thanks.

Link to comment
Share on other sites

Hi Jason, thanks for your submission. I'll look into this right away and verify. It does look like a bug on our end though, I'll see what I can find and have a response for you as soon as possible on when it will be addressed.

Link to comment
Share on other sites

Hi Jason, I have looked into it and it is indeed an error on our end. It will be resolved in the next release of the VR build. Thank you for bringing this to our attention!

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...